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I Made Fruit Ninja Into a REAL 8-Bit NES Game

The host demonstrates creating a NES game, "Fruit Shinobi," using the NES Screen Tool and programming skills. They explain the process of designing the background in Photoshop, generating character ROM graphics and name tables, and writing code for the game. They discuss the limitations of the NES, such as the number of sprites that can be displayed per horizontal scan line, and how they worked around these limitations.The host demonstrates how the game works by firing the NES Zapper at the screen and slicing fruit that appears on it, with different points awarded for different combinations of fruit. They provide explanations of how certain aspects of the game work, such as the score counter and combo system, and demonstrate some tricks used to create the game, such as exchanging colors in the palette on the fly.The host invites viewers to provide feedback and suggestions for future updates to the game, and encourages them to subscribe to their channel for more content like this.
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